Asmodeus
Character Name: Asmodeus
Alternate Identities: Gaius Maximus
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
55 STR 10 45 55 20- HTH Damage 11d6 END [11]
35 DEX 10 75 35 16- OCV 12 DCV 12
30 CON 10 40 30 15-
20 BODY 10 20 20 13-
15 INT 10 5 15 12- PER Roll 12-
15 EGO 10 10 15 12- ECV: 5
30 PRE 10 20 30 15- PRE Attack: 6d6
0 COM 10 -5 0 9-
14 PD 11 3 14/29 14/29 PD (0/15 rPD)
6 ED 6 0 6/21 6/21 ED (0/15 rED)
6 SPD 4.5 15 6 Phases: 2, 4, 6, 8, 10, 12
17 REC 17 0 17
60 END 60 0 60
63 STUN 63 0 63
4" Running 6 -4 4"
2" Swimming 2 0 2"
9" Leaping 11 -2 9" 222 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 294
Spent: 294
Unspent: 0
Base Points: 300
Disad Points: 150
Total Points: 744
MOVEMENT
Type Total
Run (6) 4"
Swim (2) 2"
H. Leap (11") 9"
V. Leap (6") 4 1/2"
DEFENSES
Type Amount
Physical Defense 14/29
Res. Phys. Defense 0/15
Energy Defense 6/21
Res. Energy Defense 0/15
Mental Defense 23
Power Defense 20
 
COMBAT INFORMATION
OCV: 12 DCV: 12
 
Combat Skill Levels: +2 with HTH Combat
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Avoidance 1/2 -- +5 Dodge, Affects All Attacks, Abort
Deprival 1/2 -1 +1 Disarm; 65 STR to Disarm roll
Furious Charge 1/2 +1 +0 Weapon +v/5; FMove
Jab/Thrust 1/2 +1 +3 Weapon Strike
Lunge 1/2 +1 -2 Weapon +4 DC Strike
Parry 1/2 +2 +2 Block, Abort
Reprisal 1/2 +2 +2 Weapon +2 DC Strike, Must Follow Block
Slash/Chop 1/2 -2 +1 Weapon +4 DC Strike
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
35 Berserk: Berserk If Matilda is injured (Uncommon), go 14-, recover 8-
10 Dependent NPC: Queen Matila 14- (Slightly Less Powerful than the PC; Useful Noncombat Position)
20 DF: Disfigured (Concealable; Extreme Reaction; Detectable By Commonly-Used Senses)
20 Psychological Limitation: In love with Jane Little Doe (Very Common, Strong)
20 Psychological Limitation: Oblivious To The Authority Of Any Save The Queen (Common, Total)
25 Psychological Limitation: Overprotective of Queen Matilda (Very Common, Total)
20 Reputation: Queen Matilda's Bodyguard, 14- (Extreme)
150 Total Disadvantages Cost

Character Name: Asmodeus
Alternate Identities: Gaius Maximus
Player Name: NPC
SKILLS
Cost  Name
9 AK: Isla del Oro 18-
3 Acrobatics 16-
3 Acting 15-
3 Breakfall 16-
3 Bureaucratics 15-
9 CK: Basin 18-
9 CK: Playa del Norte 18-
9 CK: Punto del Sur 18-
3 Climbing 16-
3 Combat Driving 16-
3 Concealment 12-
3 Conversation 15-
3 Cryptography 12-
3 Deduction 12-
10 Defense Maneuver I-IV
3 Disguise 12-
3 Instructor 12-
3 Interrogation 15-
9 KS: History of Isla del Oro 18-
5 Language: English (imitate dialects)
3 PS: Queen's Advisor 12-
3 Paramedics 12-
3 Persuasion 15-
5 Rapid Attack (HTH)
3 Shadowing 12-
3 Stealth 16-
3 Tactics 12-
2 TF: Small Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles, Wheeled Military Vehicles
8 WF: Common Melee Weapons, Common Missile Weapons, Early Firearms, Small Arms
10 +2 with HTH Combat
142 Total Skills Cost
PERKS
Cost  Name
6 Reputation: Fearsome Bodyguard to the Queen (A large group) 14-, +2/+2d6
6 Total Perks Cost
 
POWERS
Cost  Power END
51 Benefits of Undeath: Life Support (Eating: Character does not eat; Immunity All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; Safe Environment: Zero Gravity; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep)0
30 Dark Armor: Elemental Control, 60-point powers
Notes: The Dark Armor is merely a physical manifestation of Asmodeus' power.
33
1) Spiked Punch: (Total: 72 Active Cost, 57 Real Cost) Hand-To-Hand Attack +6d6, Armor Piercing (+1/2) (45 Active Points); Hand-To-Hand Attack (-1/2) (Real Cost: 30) plus Armor Piercing (+1/2) for up to 55 Active Points of STR (27 Active Points) (Real Cost: 27)
7
31
2) Cape of the Pit: Flight 15", x4 Noncombat, Reduced Endurance (1/2 END; +1/4), Usable Simultaneously (up to 2 people at once; +1/2) (61 Active Points)
Notes: This power can be used to carry a second person. That second person will always be the Queen.
2
30
3) Armor Spikes: Killing Attack - Hand-To-Hand 2d6 (4d6 w/STR), Reduced Endurance (0 END; +1/2), +2 Increased STUN Multiplier (+1/2) (60 Active Points)
0
25
4) Chain Sweep: Hand-To-Hand Attack +6d6, Area Of Effect (3" Radius; +1), Selective (+1/4); Hand-To-Hand Attack (-1/2)
7
24
5) Cape Wall: Force Wall (6 PD/6 ED; 3" long and 1" tall) (Opaque Sight Group), Reduced Endurance (0 END; +1/2) (66 Active Points); No Range (-1/2)
Notes: This power is used by Asmodeus to form a dome to cover himself and the Queen. He will never use it just to protect himself nor will he ever use it to protect any buy Matilda.
0
20
6) Protective Aura: Force Field (15 PD/15 ED), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (60 Active Points); Always On (-1/2)
0
20
7) Blending: Invisibility to Sight Group , No Fringe, Reduced Endurance (0 END; +1/2), Usable Simultaneously (up to 2 people at once; +1/2) (60 Active Points); Chameleon (-1/2)
Notes: This power allows Asmodeus to freeze in place and blend into the surrounding terrain. He can use it to hide others but will never do so on any but the Queen.
0
14
8) Regeneration: Healing 1d6, Can Heal Limbs, Resurrection, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (70 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), Self Only (-1/2)
Notes: Like all good monsters, Asmodeus keeps coming back and will always do so as long as there is a Queen.
0
30 Chain Stretching: Stretching 6"3
14 Fearless: +20 Mental Defense (23 points total) (20 Active Points); Only To Resist Fear (-2) plus Power Defense (20 points) (20 Active Points); Only To Resist Fear (-2)0
10 Adaptive Hands: Clinging (normal STR)0
5 Chains of the Armor: Extra Limbs (6)0
337 Total Powers Cost
MARTIAL ARTS MANEUVERS
Cost  Maneuver
Maashira
4
1) Avoidance: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
4
2) Deprival: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 65 STR to Disarm roll
5
3) Furious Charge: 1/2 Phase, +1 OCV, +0 DCV, Weapon +v/5; FMove
5
4) Jab/Thrust: 1/2 Phase, +1 OCV, +3 DCV, Weapon Strike
5
5) Lunge: 1/2 Phase, +1 OCV, -2 DCV, Weapon +4 DC Strike
4
6) Parry: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4
7) Reprisal: 1/2 Phase, +2 OCV, +2 DCV, Weapon +2 DC Strike, Must Follow Block
5
8) Slash/Chop: 1/2 Phase, -2 OCV, +1 DCV, Weapon +4 DC Strike
1
9) Weapon Element: Dark Armor Weapons
37 Total Martial Arts Cost

Character Name: Asmodeus
Alternate Identities: Gaius Maximus
Player Name: NPC
APPEARANCE
Hair Color: N/A
Eye Color: Green
Height: 6' 7"
Weight: 309 lbs
Description:
BACKGROUND
POWERS/TACTICS
PERSONALITY/MOTIVATION

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