| Cost |
Name |
| 3 |
Acting 13- |
| 4 |
CK: Basin 13- |
| 0 |
Climbing 8- |
| 0 |
Concealment 8- |
| 5 |
Conversation 14- |
| 4 |
KS: What's Going On In Basin 13- |
| 4 |
CuK: Basin 13- |
| 0 |
Deduction 8- |
| 3 |
KS: Drinks 12- |
| 0 |
Language: English (Idiomatic) |
| 0 |
PS: Bartender 11- |
| 3 |
Paramedics 12- |
| 5 |
Persuasion 14- |
| 0 |
Shadowing 8- |
| 0 |
Stealth 8- |
| 3 |
Streetwise 13- |
| 0 |
TF: Small Motorized Ground Vehicles |
| 2 |
WF: Common Melee Weapons |
| 36 |
Total Skills Cost |
|
|
| Cost |
Power |
END |
| 6 |
Heavier Than Normal: Knockback Resistance -3" | 0 |
| 5 |
Tough As Nails: Damage Resistance (5 PD/5 ED) | 0 |
| 11 |
Total Powers Cost |
| Cost |
Maneuver |
|
Dirty Infighting/Fisticuffs/Cinematic Brawling |
| 4 |
1) Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 45 STR to Disarm roll |
| 5 |
2) Hoist 'n' Heave: 1/2 Phase, -2 OCV, -2 DCV, Grab Two Limbs, 20 STR to Throw |
| 4 |
3) Punch/Backhand: 1/2 Phase, +0 OCV, +2 DCV, 9d6 Strike |
| 3 |
4) Bar Slide: 1/2 Phase, +0 OCV, +1 DCV, 7d6 +v/5, Target Falls |
| 1 |
5) Weapon Element: Clubs |
| 17 |
Total Martial Arts Cost |
|